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Light Member List

This is the complete list of members for Light, including all inherited members.

CastShadows() const | Light |
Clone(const std::string &_name, ScenePtr _scene) | Light |
DiffuseColor() const | Light |
Direction() const | Light |
FillMsg(msgs::Light &_msg) const | Light |
Id() const | Light |
Light(ScenePtr _scene) | Light | explicit
LightType() const | Light |
Load(sdf::ElementPtr _sdf) | Light |
Load() | Light |
LoadFromMsg(ConstLightPtr &_msg) | Light |
LoadFromMsg(const msgs::Light &_msg) | Light |
Name() const | Light |
OnPoseChange() | Light | inline protected virtual
Position() const | Light |
Rotation() const | Light |
SetAttenuation(double _constant, double _linear, double _quadratic) | Light |
SetCastShadows(const bool _cast) | Light |
SetDiffuseColor(const common::Color &_color) GAZEBO_DEPRECATED(9.0) | Light |
SetDiffuseColor(const ignition::math::Color &_color) | Light |
SetDirection(const ignition::math::Vector3d &_dir) | Light |
SetLightType(const std::string &_type) | Light |
SetName(const std::string &_name) | Light |
SetPosition(const ignition::math::Vector3d &_p) | Light |
SetRange(const double _range) | Light |
SetRotation(const ignition::math::Quaterniond &_q) | Light |
SetSelected(const bool _s) | Light | virtual
SetSpecularColor(const common::Color &_color) GAZEBO_DEPRECATED(9.0) | Light |
SetSpecularColor(const ignition::math::Color &_color) | Light |
SetSpotFalloff(const double _value) | Light |
SetSpotInnerAngle(const double _angle) | Light |
SetSpotOuterAngle(const double _angle) | Light |
SetVisible(const bool _s) | Light |
ShowVisual(const bool _s) | Light |
SpecularColor() const | Light |
ToggleShowVisual() | Light |
Type() const | Light |
UpdateFromMsg(ConstLightPtr &_msg) | Light |
Visible() const | Light |
WorldPose() const | Light |
~Light() | Light | virtual