##

HeightmapShape.hh File Reference
`#include <string>`
`#include <vector>`
`#include <ignition/transport/Node.hh>`
`#include <ignition/math/Vector2.hh>`
`#include "gazebo/common/ImageHeightmap.hh"`
`#include "gazebo/common/HeightmapData.hh"`
`#include "gazebo/common/Dem.hh"`
`#include "gazebo/transport/TransportTypes.hh"`
`#include "gazebo/physics/PhysicsTypes.hh"`
`#include "gazebo/physics/Shape.hh"`
`#include "gazebo/util/system.hh"`

Go to the source code of this file.

## Classes

class | HeightmapShape
| HeightmapShape collision shape builds a heightmap from an image. The supplied image must be square with N*N+1 pixels per side, where N is an integer. More...

## Namespaces

| gazebo
| Forward declarations for the common classes.
| gazebo::physics
| namespace for physics