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SubMesh Member List

This is the complete list of members for SubMesh, including all inherited members.

AddIndex(unsigned int _i) | SubMesh |
AddNodeAssignment(unsigned int _vertex, unsigned int _node, float _weight) | SubMesh |
AddNormal(const ignition::math::Vector3d &_n) | SubMesh |
AddNormal(double _x, double _y, double _z) | SubMesh |
AddTexCoord(double _u, double _v) | SubMesh |
AddVertex(const ignition::math::Vector3d &_v) | SubMesh |
AddVertex(double _x, double _y, double _z) | SubMesh |
Center(const ignition::math::Vector3d &_center=ignition::math::Vector3d::Zero) | SubMesh |
CopyNormals(const std::vector< ignition::math::Vector3d > &_norms) | SubMesh |
CopyVertices(const std::vector< ignition::math::Vector3d > &_verts) | SubMesh |
FillArrays(float **_vertArr, int **_indArr) const | SubMesh |
GenSphericalTexCoord(const ignition::math::Vector3d &_center) | SubMesh |
GetIndex(unsigned int _i) const | SubMesh |
GetIndexCount() const | SubMesh |
GetMaterialIndex() const | SubMesh |
GetMaxIndex() const | SubMesh |
GetName() const | SubMesh |
GetNodeAssignment(unsigned int _i) const | SubMesh |
GetNodeAssignmentsCount() const | SubMesh |
GetNormalCount() const | SubMesh |
GetPrimitiveType() const | SubMesh |
GetTexCoordCount() const | SubMesh |
GetVertexCount() const | SubMesh |
GetVertexIndex(const ignition::math::Vector3d &_v) const | SubMesh |
HasVertex(const ignition::math::Vector3d &_v) const | SubMesh |
LINES enum value | SubMesh |
LINESTRIPS enum value | SubMesh |
Max() const | SubMesh |
Min() const | SubMesh |
Normal(unsigned int _i) const | SubMesh |
POINTS enum value | SubMesh |
PrimitiveType enum name | SubMesh |
RecalculateNormals() | SubMesh |
Scale(double _factor) | SubMesh |
SetIndexCount(unsigned int _count) | SubMesh |
SetMaterialIndex(unsigned int _index) | SubMesh |
SetName(const std::string &_n) | SubMesh |
SetNormal(unsigned int _i, const ignition::math::Vector3d &_n) | SubMesh |
SetNormalCount(unsigned int _count) | SubMesh |
SetPrimitiveType(PrimitiveType _type) | SubMesh |
SetScale(const ignition::math::Vector3d &_factor) | SubMesh |
SetTexCoord(unsigned int _i, const ignition::math::Vector2d &_t) | SubMesh |
SetTexCoordCount(unsigned int _count) | SubMesh |
SetVertex(unsigned int _i, const ignition::math::Vector3d &_v) | SubMesh |
SetVertexCount(unsigned int _count) | SubMesh |
SubMesh() | SubMesh |
SubMesh(const SubMesh *_mesh) | SubMesh |
TexCoord(unsigned int _i) const | SubMesh |
Translate(const ignition::math::Vector3d &_vec) | SubMesh |
TRIANGLES enum value | SubMesh |
TRIFANS enum value | SubMesh |
TRISTRIPS enum value | SubMesh |
Vertex(unsigned int _i) const | SubMesh |
~SubMesh() | SubMesh | virtual