##

RenderingIface.hh File Reference
`#include <string>`
`#include "gazebo/rendering/RenderTypes.hh"`
`#include "gazebo/util/system.hh"`

Go to the source code of this file.

## Namespaces

| gazebo
| Forward declarations for the common classes.
| gazebo::rendering
| Rendering namespace.

## Functions

rendering::ScenePtr | create_scene (const std::string &_name, bool _enableVisualizations, bool _isServer=false)
| create rendering::Scene by name. More...
bool | fini ()
| teardown rendering engine. More...
rendering::ScenePtr | get_scene (const std::string &_name="")
| get pointer to rendering::Scene by name. More...
bool | init ()
| init rendering engine. More...
bool | load ()
| load rendering engine. More...
void | remove_scene (const std::string &_name)
| remove a rendering::Scene by name More...