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Skeleton Member List

This is the complete list of members for Skeleton, including all inherited members.

AddAnimation(SkeletonAnimation *_anim) | Skeleton |
AddVertNodeWeight(unsigned int _vertex, std::string _node, double _weight) | Skeleton |
anims | Skeleton | protected
BindShapeTransform() | Skeleton |
bindShapeTransform | Skeleton | protected
BuildNodeMap() | Skeleton | protected
GetAnimation(const unsigned int _i) | Skeleton |
GetNodeByHandle(unsigned int _handle) | Skeleton |
GetNodeById(std::string _id) | Skeleton |
GetNodeByName(std::string _name) | Skeleton |
GetNodes() | Skeleton |
GetNumAnimations() | Skeleton |
GetNumJoints() | Skeleton |
GetNumNodes() | Skeleton |
GetNumVertNodeWeights(unsigned int _vertex) | Skeleton |
GetRootNode() | Skeleton |
GetRootNode() const | Skeleton |
GetVertNodeWeight(unsigned int _v, unsigned int _i) | Skeleton |
nodes | Skeleton | protected
PrintTransforms() | Skeleton |
rawNW | Skeleton | protected
root | Skeleton | protected
Scale(double _scale) | Skeleton |
SetBindShapeTransform(const ignition::math::Matrix4d &_trans) | Skeleton |
SetNumVertAttached(unsigned int _vertices) | Skeleton |
SetRootNode(SkeletonNode *_node) | Skeleton |
Skeleton() | Skeleton |
Skeleton(SkeletonNode *_root) | Skeleton | explicit
~Skeleton() | Skeleton | virtual