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Deprecated List

Member Camera::SetBackgroundColor (const common::Color &_color) GAZEBO_DEPRECATED(9.0)
  Use function which accepts ignition::math::Color.
Member ConfigWidget::SetColorWidgetValue (const std::string &_name, const common::Color &_value) GAZEBO_DEPRECATED(9)
  Use function which accepts ignition::math::Color
Member Conversions::Convert (const common::Color &_color) GAZEBO_DEPRECATED(9.0)
  See function that uses ignition::math::Color
Member Conversions::Convert (const common::Color &_clr) GAZEBO_DEPRECATED(9.0)
  use ignition::math::Color
Member DynamicLines::AddPoint (const ignition::math::Vector3d &_pt, const common::Color &_color) GAZEBO_DEPRECATED(9.0)
  See function that accepts ignition::math::Color
Member DynamicLines::AddPoint (double _x, double _y, double _z, const common::Color &_color) GAZEBO_DEPRECATED(9.0)
  See function that accepts ignition::math::Color
Member DynamicLines::SetColor (unsigned int _index, const common::Color &_color) GAZEBO_DEPRECATED(9.0)
  See function that accepts ignition::math::Color
Member gazebo::msgs::Convert (const common::Color &_c) GAZEBO_DEPRECATED(9.0)
  See function that uses ignition::math
Member gazebo::msgs::ConvertAny (const common::Color &_c)
  See function that uses ignition::math Note that a compile-time deprecation warning would always be triggered when using templates with ConvertAny, so only a runtime warning is added.
Member gazebo::msgs::Set (msgs::Color *_c, const common::Color &_v) GAZEBO_DEPRECATED(9.0)
  See function that uses ignition::math
Member GpuLaser::LaserData () const GAZEBO_DEPRECATED(9.0)
  use LaserDataBegin() and LaserDataEnd() instead
Member Grid::Grid (Scene *_scene, const uint32_t _cellCount, const float _cellLength, const float _lineWidth, const common::Color &_color) GAZEBO_DEPRECATED(9.0)
  Use constructor which accepts ignition::math::Color.
Member Grid::LineWidth () const GAZEBO_DEPRECATED(9.0)
  Grid lines are always 1px wide.
Member Grid::SetColor (const common::Color &_color) GAZEBO_DEPRECATED(9.0)
  Use function which accepts ignition::math::Color.
Member Grid::SetLineWidth (const float _width) GAZEBO_DEPRECATED(9.0)
  Grid lines are always 1px wide.
Member Image::GetAvgColor () GAZEBO_DEPRECATED(9.0)
  See function that returns ignition::math::Color.
Member Image::GetMaxColor () const GAZEBO_DEPRECATED(9.0)
  See function that returns ignition::math::Color.
Member Image::GetPixel (unsigned int _x, unsigned int _y) const GAZEBO_DEPRECATED(9.0)
  See function that returns ignition::math::Color.
Member Light::SetDiffuseColor (const common::Color &_color) GAZEBO_DEPRECATED(9.0)
  See function which accepts ignition::math::Color.
Member Light::SetSpecularColor (const common::Color &_color) GAZEBO_DEPRECATED(9.0)
  See function which accepts ignition::math::Color.
Member Link::SetAngularAccel (const ignition::math::Vector3d &_accel) GAZEBO_DEPRECATED(9.0)
  acceleration should be achieved by setting force, see SetForce()
Member Link::SetLinearAccel (const ignition::math::Vector3d &_accel) GAZEBO_DEPRECATED(9.0)
  acceleration should be achieved by setting force, see SetForce()
Member Material::GetAmbient () const GAZEBO_DEPRECATED(9.0)
  Use function that returns ignition::math::Color.
Member Material::GetDiffuse () const GAZEBO_DEPRECATED(9.0)
  Use function that returns ignition::math::Color.
Member Material::GetEmissive () const GAZEBO_DEPRECATED(9.0)
  Use function that returns ignition::math::Color.
Member Material::GetSpecular () const GAZEBO_DEPRECATED(9.0)
  Use function that returns ignition::math::Color.
Member Material::Material (const Color &_clr) GAZEBO_DEPRECATED(9.0)
  Use constructor which accepts ignition::math::Color.
Member Material::SetAmbient (const Color &_clr) GAZEBO_DEPRECATED(9.0)
  Use function that accepts ignition::math::Color.
Member Material::SetDiffuse (const Color &_clr) GAZEBO_DEPRECATED(9.0)
  Use function that accepts ignition::math::Color.
Member Material::SetEmissive (const Color &_clr) GAZEBO_DEPRECATED(9.0)
  Use function that accepts ignition::math::Color.
Member Material::SetSpecular (const Color &_clr) GAZEBO_DEPRECATED(9.0)
  Use function that accepts ignition::math::Color.
Member Model::SetAngularAccel (const ignition::math::Vector3d &_vel) GAZEBO_DEPRECATED(9.0)
  acceleration should be achieved by applying a force.
Member Model::SetLinearAccel (const ignition::math::Vector3d &_vel) GAZEBO_DEPRECATED(9.0)
  acceleration should be achieved by applying a force.
Member MovableText::_setupGeometry () GAZEBO_DEPRECATED(9.0)
  Use SetupGeometry instead
Member MovableText::_updateColors () GAZEBO_DEPRECATED(9.0)
  Use UpdateColors instead
Member MovableText::GetBaseline () const GAZEBO_DEPRECATED(9.0)
  See Baseline().
Member MovableText::GetCharHeight () const GAZEBO_DEPRECATED(9.0)
  See CharHeight.
Member MovableText::GetColor () const GAZEBO_DEPRECATED(9.0)
  See function that returns ignition::math::Color.
Member MovableText::GetFont () const GAZEBO_DEPRECATED(9.0)
  See FontName()
Member MovableText::GetShowOnTop () const GAZEBO_DEPRECATED(9.0)
  See ShowOnTop().
Member MovableText::GetSpaceWidth () const GAZEBO_DEPRECATED(9.0)
  See SpaceWidth()
Member MovableText::GetText () const GAZEBO_DEPRECATED(9.0)
  See Text()
Member MovableText::Load (const std::string &_name, const std::string &_text, const std::string &_fontName, float _charHeight, const common::Color &_color) GAZEBO_DEPRECATED(9.0)
  See function that accepts ignition::math::Color.
Member MovableText::SetColor (const common::Color &_color) GAZEBO_DEPRECATED(9.0)
  See function that accepts ignition::math::Color.
Member Scene::CreateGrid (const uint32_t _cellCount, const float _cellLength, const float _lineWidth, const common::Color &_color) GAZEBO_DEPRECATED(9.0)
  Use function which accepts ignition::math::Color.
Member Scene::GetLight (const uint32_t _index) const GAZEBO_DEPRECATED(9.1)
  See LightByIndex
Member Scene::GetLight (const std::string &_name) const GAZEBO_DEPRECATED(9.1)
  See LightByName.
Member Scene::SetAmbientColor (const common::Color &_color) GAZEBO_DEPRECATED(9.0)
  Use function which accepts ignition::math::Color.
Member Scene::SetBackgroundColor (const common::Color &_color) GAZEBO_DEPRECATED(9.0)
  Use function which accepts ignition::math::Color.
Member Scene::SetFog (const std::string &_type, const common::Color &_color, const double _density, const double _start, const double _end) GAZEBO_DEPRECATED(9.0)
  Use function which accepts ignition::math::Color.
Member ServerFixture::SpawnLight (const std::string &_name, const std::string &_type, const ignition::math::Vector3d &_pos, const ignition::math::Vector3d &_rpy, const common::Color &_diffuse, const common::Color &_specular=common::Color::White, const ignition::math::Vector3d &_direction=-ignition::math::Vector3d::UnitZ, double _attenuationRange=20, double _attenuationConstant=0.5, double _attenuationLinear=0.01, double _attenuationQuadratic=0.001, double _spotInnerAngle=0, double _spotOuterAngle=0, double _spotFallOff=0, bool _castShadows=true) GAZEBO_DEPRECATED(9.0)
  See SpawnLight version with ignition::math::Color.
Member Visual::GetAmbient () const GAZEBO_DEPRECATED(9.0)
  use ignition::math::Color instead
Member Visual::GetDiffuse () const GAZEBO_DEPRECATED(9.0)
  use ignition::math::Color instead
Member Visual::GetEmissive () const GAZEBO_DEPRECATED(9.0)
  use ignition::math::Color instead
Member Visual::GetSpecular () const GAZEBO_DEPRECATED(9.0)
  use ignition::math::Color instead
Member Visual::SetAmbient (const common::Color &_color, const bool _cascade=true) GAZEBO_DEPRECATED(9.0)
  use ignition::math::Color instead
Member Visual::SetDiffuse (const common::Color &_color, const bool _cascade=true) GAZEBO_DEPRECATED(9.0)
  use ignition::math::Color instead
Member Visual::SetEmissive (const common::Color &_color, const bool _cascade=true) GAZEBO_DEPRECATED(9.0)
  use ignition::math::Color instead
Member Visual::SetRibbonTrail (bool _value, const common::Color &_initialColor, const common::Color &_changeColor) GAZEBO_DEPRECATED(9.0)
  use ignition::math::Color instead
Member Visual::SetSpecular (const common::Color &_color, const bool _cascade=true) GAZEBO_DEPRECATED(9.0)
  use ignition::math::Color instead