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GpuRaySensor Member List

This is the complete list of members for GpuRaySensor, including all inherited members.

active | Sensor | protected
AngleMax() const | GpuRaySensor |
AngleMin() const | GpuRaySensor |
AngleResolution() const | GpuRaySensor |
CameraCount() const | GpuRaySensor |
Category() const | Sensor |
connections | Sensor | protected
ConnectNewLaserFrame(std::function< void(const float *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) | GpuRaySensor |
ConnectUpdated(std::function< void()> _subscriber) | Sensor |
CosHorzFOV() const | GpuRaySensor |
CosVertFOV() const | GpuRaySensor |
Fiducial(const unsigned int _index) const | GpuRaySensor |
FillMsg(msgs::Sensor &_msg) | Sensor |
Fini() | GpuRaySensor | protected virtual
GpuRaySensor() | GpuRaySensor |
HorzFOV() const | GpuRaySensor |
HorzHalfAngle() const | GpuRaySensor |
Id() const | Sensor |
Init() | GpuRaySensor | virtual
IsActive() const | GpuRaySensor | virtual
IsHorizontal() const | GpuRaySensor |
LaserCamera() const | GpuRaySensor |
LastMeasurementTime() const | Sensor |
lastMeasurementTime | Sensor | protected
LastUpdateTime() const | Sensor |
lastUpdateTime | Sensor | protected
Load(const std::string &_worldName, sdf::ElementPtr _sdf) | GpuRaySensor | virtual
Load(const std::string &_worldName) | GpuRaySensor | virtual
Name() const | Sensor |
NeedsUpdate() | Sensor | protected
node | Sensor | protected
nodeIgn | Sensor | protected
Noise(const SensorNoiseType _type) const | Sensor |
noises | Sensor | protected
parentId | Sensor | protected
ParentId() const | Sensor |
parentName | Sensor | protected
ParentName() const | Sensor |
plugins | Sensor | protected
Pose() const | Sensor | virtual
pose | Sensor | protected
Range(const int _index) const | GpuRaySensor |
RangeCount() const | GpuRaySensor |
RangeCountRatio() const | GpuRaySensor |
RangeMax() const | GpuRaySensor |
RangeMin() const | GpuRaySensor |
RangeResolution() const | GpuRaySensor |
Ranges(std::vector< double > &_ranges) const | GpuRaySensor |
RayCount() const | GpuRaySensor |
RayCountRatio() const | GpuRaySensor |
ResetLastUpdateTime() | Sensor |
Retro(const int _index) const | GpuRaySensor |
scene | Sensor | protected
ScopedName() const | Sensor |
sdf | Sensor | protected
Sensor(SensorCategory _cat) | Sensor | explicit
SetActive(const bool _value) | Sensor | virtual
SetAngleMax(const double _angle) | GpuRaySensor |
SetAngleMin(const double _angle) | GpuRaySensor |
SetParent(const std::string &_name, const uint32_t _id) | Sensor |
SetPose(const ignition::math::Pose3d &_pose) | Sensor | virtual
SetUpdateRate(const double _hz) | Sensor |
SetVerticalAngleMax(const double _angle) | GpuRaySensor |
SetVerticalAngleMin(const double _angle) | GpuRaySensor |
Topic() const | GpuRaySensor | virtual
Type() const | Sensor |
Update(const bool _force) | Sensor |
UpdateImpl(const bool _force) | GpuRaySensor | protected virtual
updatePeriod | Sensor | protected
UpdateRate() const | Sensor |
VertFOV() const | GpuRaySensor |
VertHalfAngle() const | GpuRaySensor |
VerticalAngleMax() const | GpuRaySensor |
VerticalAngleMin() const | GpuRaySensor |
VerticalAngleResolution() const | GpuRaySensor |
VerticalRangeCount() const | GpuRaySensor |
VerticalRayCount() const | GpuRaySensor |
Visualize() const | Sensor |
world | Sensor | protected
WorldName() const | Sensor |
~GpuRaySensor() | GpuRaySensor | virtual
~Sensor() | Sensor | virtual