##

Skeleton.hh File Reference
`#include <vector>`
`#include <string>`
`#include <map>`
`#include <utility>`
`#include <ignition/math/Matrix4.hh>`
`#include "gazebo/common/CommonTypes.hh"`
`#include "gazebo/util/system.hh"`

Go to the source code of this file.

## Classes

class | NodeTransform
| \clas NodeTransform Skeleton.hh common/common.hh More...
class | Skeleton
| A skeleton. More...
class | SkeletonNode
| A skeleton node. More...

## Namespaces

| gazebo
| Forward declarations for the common classes.
| gazebo::common
| Common namespace.

## Typedefs

typedef std::map< unsigned int, SkeletonNode * > | NodeMap
typedef std::map< unsigned int, SkeletonNode * >::iterator | NodeMapIter
typedef std::map< double, std::vector< NodeTransform > > | RawNodeAnim
typedef std::vector< std::vector< std::pair< std::string, double > > > | RawNodeWeights
typedef std::map< std::string, RawNodeAnim > | RawSkeletonAnim