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Entity Member List

This is the complete list of members for Entity, including all inherited members.

ACTOR enum value | Base |
AddChild(BasePtr _child) | Base |
AddType(EntityType _type) | Base |
animation | Entity | protected
animationConnection | Entity | protected
animationStartPose | Entity | protected
BALL_JOINT enum value | Base |
BASE enum value | Base |
Base(BasePtr _parent) | Base | explicit
BoundingBox() const | Entity | virtual
BOX_SHAPE enum value | Base |
children | Base | protected
COLLISION enum value | Base |
CollisionBoundingBox() const | Entity |
ComputeScopedName() | Base | protected
connections | Entity | protected
CYLINDER_SHAPE enum value | Base |
dirtyPose | Entity | protected
DirtyPose() const | Entity |
ENTITY enum value | Base |
Entity(BasePtr _parent) | Entity | explicit
EntityType enum name | Base |
Fini() | Entity | virtual
FIXED_JOINT enum value | Base |
GEARBOX_JOINT enum value | Base |
GetByName(const std::string &_name) | Base |
GetChild(unsigned int _i) const | Base |
GetChild(const std::string &_name) | Base |
GetChildCollision(const std::string &_name) | Entity |
GetChildCount() const | Base |
GetChildLink(const std::string &_name) | Entity |
GetId() const | Base |
GetName() const | Base |
GetNearestEntityBelow(double &_distBelow, std::string &_entityName) | Entity |
GetParent() const | Base |
GetParentId() const | Base |
GetParentModel() | Entity |
GetSaveable() const | Base |
GetScopedName(bool _prependWorldName=false) const | Base |
GetSDF() | Base | virtual
GetType() const | Base |
GetWorld() const | Base |
HasType(const EntityType &_t) const | Base |
HEIGHTMAP_SHAPE enum value | Base |
HINGE2_JOINT enum value | Base |
HINGE_JOINT enum value | Base |
Init() | Base | inline virtual
InitialRelativePose() const | Entity |
introspectionItems | Base | protected
IsCanonicalLink() const | Entity | inline
IsSelected() const | Base |
IsStatic() const | Entity |
JOINT enum value | Base |
LIGHT enum value | Base |
LINK enum value | Base |
Load(sdf::ElementPtr _sdf) | Entity | virtual
MAP_SHAPE enum value | Base |
MESH_SHAPE enum value | Base |
MODEL enum value | Base |
MULTIRAY_SHAPE enum value | Base |
node | Entity | protected
nodeIgn | Entity | protected
OnPoseChange()=0 | Entity | protected pure virtual
operator==(const Base &_ent) const | Base |
parent | Base | protected
parentEntity | Entity | protected
PlaceOnEntity(const std::string &_entityName) | Entity |
PlaceOnNearestEntityBelow() | Entity |
PLANE_SHAPE enum value | Base |
POLYLINE_SHAPE enum value | Base |
prevAnimationTime | Entity | protected
Print(const std::string &_prefix) | Base |
RAY_SHAPE enum value | Base |
RegisterIntrospectionItems() | Base | protected virtual
RelativeAngularAccel() const | Entity | virtual
RelativeAngularVel() const | Entity | virtual
RelativeLinearAccel() const | Entity | virtual
RelativeLinearVel() const | Entity | virtual
RelativePose() const | Entity |
RemoveChild(unsigned int _id) | Base | virtual
RemoveChild(const std::string &_name) | Base |
RemoveChild(physics::BasePtr _child) | Base |
RemoveChildren() | Base |
requestPub | Entity | protected
requestPubIgn | Entity | protected
Reset() | Entity | virtual
Reset() | Entity |
Reset(Base::EntityType _resetType) | Entity |
gazebo::physics::Base::Reset(Base::EntityType _resetType) | Base | virtual
scale | Entity | protected
SCREW_JOINT enum value | Base |
sdf | Base | protected
SENSOR_COLLISION enum value | Base |
SetAnimation(const common::PoseAnimationPtr &_anim, boost::function< void()> _onComplete) | Entity |
SetAnimation(common::PoseAnimationPtr _anim) | Entity |
SetCanonicalLink(bool _value) | Entity |
SetInitialRelativePose(const ignition::math::Pose3d &_pose) | Entity |
SetName(const std::string &_name) | Entity | virtual
SetParent(BasePtr _parent) | Base |
SetRelativePose(const ignition::math::Pose3d &_pose, const bool _notify=true, const bool _publish=true) | Entity |
SetSaveable(bool _v) | Base |
SetSelected(bool _show) | Base | virtual
SetStatic(const bool &_static) | Entity |
SetWorld(const WorldPtr &_newWorld) | Base |
SetWorldPose(const ignition::math::Pose3d &_pose, const bool _notify=true, const bool _publish=true) | Entity |
SetWorldTwist(const ignition::math::Vector3d &_linear, const ignition::math::Vector3d &_angular, const bool _updateChildren=true) | Entity |
SHAPE enum value | Base |
SLIDER_JOINT enum value | Base |
SPHERE_SHAPE enum value | Base |
StopAnimation() | Entity | virtual
TypeStr() const | Base |
UNIVERSAL_JOINT enum value | Base |
UnregisterIntrospectionItems() | Base | protected virtual
Update() | Base | inline virtual
UpdateParameters(sdf::ElementPtr _sdf) | Entity | virtual
URI() const | Base |
visPub | Entity | protected
visPubIgn | Entity | protected
VISUAL enum value | Base |
visualMsg | Entity | protected
world | Base | protected
WorldAngularAccel() const | Entity | virtual
WorldAngularVel() const | Entity | virtual
WorldLinearAccel() const | Entity | virtual
WorldLinearVel() const | Entity | virtual
WorldPose() const | Entity | inline virtual
worldPose | Entity | mutable protected
~Base() | Base | virtual
~Entity() | Entity | virtual