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CustomPSSMShadowCameraSetup.hh File Reference
`#include "gazebo/rendering/ogre_gazebo.h"`
`#include "gazebo/util/system.hh"`

Go to the source code of this file.

## Classes

class | CustomGLSLProgramWriter
| This overrides ogre's default GLSLProgramWriter to fix a bug in ogre versions <= 1.8 where 'sampler2DShadow' sampler type is missing. More...
class | CustomGLSLProgramWriterFactory
| A factory to create our own CustomGLSLProgramWriter. More...
class | CustomPSSM3
| Custom PSSM shadow receiver that overrides one deficient method in IntegratedPSSM3. More...
class | CustomPSSM3Factory
| A factory that enables creation of CustomPSSM3 instances. More...
class | CustomPSSMShadowCameraSetup
| Parallel Split Shadow Map (PSSM) shadow camera setup. More...

## Namespaces

| gazebo
| Forward declarations for the common classes.
| gazebo::rendering
| Rendering namespace.