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LinkFrameVisual Member List

This is the complete list of members for LinkFrameVisual, including all inherited members.

AddPendingChild(std::pair< VisualType, const google::protobuf::Message * > _pair) | Visual |
Ambient() const | Visual |
AttachLineVertex(DynamicLines *_line, unsigned int _index) | Visual |
AttachMesh(const std::string &_meshName, const std::string &_subMesh="", bool _centerSubmesh=false, const std::string &_objName="") | Visual |
AttachObject(Ogre::MovableObject *_obj) | Visual |
AttachVisual(VisualPtr _vis) | Visual |
AxisVisual(const std::string &_name, VisualPtr _parent) | AxisVisual |
AxisVisual(VisualPrivate &_dataPtr, const std::string &_name, VisualPtr _parent) | AxisVisual | protected
BoundingBox() const | Visual |
ClearParent() | Visual |
Clone(const std::string &_name, VisualPtr _newParent) | Visual |
ConvertVisualType(const msgs::Visual::Type &_type) | Visual | static
ConvertVisualType(const Visual::VisualType &_type) | Visual | static
CreateDynamicLine(RenderOpType _type=RENDERING_LINE_STRIP) | Visual |
dataPtr | Visual | protected
DeleteDynamicLine(DynamicLines *_line) | Visual |
DerivedScale() const | Visual |
DerivedTransparency() const | Visual |
DetachObjects() | Visual |
DetachVisual(VisualPtr _vis) | Visual |
DetachVisual(const std::string &_name) | Visual |
Diffuse() const | Visual |
DisableTrackVisual() | Visual |
Emissive() const | Visual |
EnableTrackVisual(VisualPtr _vis) | Visual |
FillMaterialMsg(ignition::msgs::Material &_msg) const | Visual |
Fini() | Visual | virtual
GetAmbient() const GAZEBO_DEPRECATED(9.0) | Visual |
GetAttachedObjectCount() const | Visual |
GetCastShadows() const | Visual |
GetChild(unsigned int _index) | Visual |
GetChildCount() | Visual |
GetDepth() const | Visual |
GetDiffuse() const GAZEBO_DEPRECATED(9.0) | Visual |
GetEmissive() const GAZEBO_DEPRECATED(9.0) | Visual |
GetGeometrySize() const | Visual |
GetGeometryType() const | Visual |
GetHighlighted() | LinkFrameVisual |
gazebo::rendering::AxisVisual::GetHighlighted() const | Visual |
GetId() const | Visual |
GetLighting() const | Visual |
GetMaterialName() const | Visual |
GetMeshName() const | Visual |
GetNormalMap() const | Visual |
GetNthAncestor(unsigned int _n) | Visual |
GetParent() const | Visual |
GetRootVisual() | Visual |
GetScene() const | Visual |
GetSceneNode() const | Visual |
GetSDF() const | Visual |
GetShaderType() const | Visual |
GetSpecular() const GAZEBO_DEPRECATED(9.0) | Visual |
GetSubMeshName() const | Visual |
GetTransparency() | Visual |
GetType() const | Visual |
GetVisibilityFlags() | Visual |
GetVisible() const | Visual |
HasAttachedObject(const std::string &_name) | Visual |
InheritTransparency() const | Visual |
Init() | Visual |
InitialRelativePose() const | Visual |
InsertMesh(const std::string &_meshName, const std::string &_subMesh="", bool _centerSubmesh=false) | Visual |
InsertMesh(const common::Mesh *_mesh, const std::string &_subMesh="", bool _centerSubmesh=false) | Visual | static
IsAncestorOf(const rendering::VisualPtr _visual) const | Visual |
IsDescendantOf(const rendering::VisualPtr _visual) const | Visual |
IsPlane() const | Visual |
IsStatic() const | Visual |
LinkFrameVisual(const std::string &_name, VisualPtr _parent) | LinkFrameVisual |
Load() | LinkFrameVisual | virtual
gazebo::rendering::Visual::Load(sdf::ElementPtr _sdf) | Visual |
LoadFromMsg(ConstVisualPtr &_msg) | Visual |
LoadPlugin(const std::string &_filename, const std::string &_name, sdf::ElementPtr _sdf) | Visual |
MakeStatic() | Visual |
MoveToPosition(const ignition::math::Pose3d &_pose, const double _time) | Visual |
MoveToPositions(const std::vector< ignition::math::Pose3d > &_pts, const double _time, std::function< void()> _onComplete=nullptr) | Visual |
Name() const | Visual |
Pose() const | Visual |
Position() const | Visual |
ProcessMaterialMsg(const ignition::msgs::Material &_msg) | Visual | protected
RecalculateScale() | LinkFrameVisual |
RemovePlugin(const std::string &_name) | Visual |
Rotation() const | Visual |
Scale() const | Visual |
ScaleXAxis(const ignition::math::Vector3d &_scale) | AxisVisual |
ScaleYAxis(const ignition::math::Vector3d &_scale) | AxisVisual |
ScaleZAxis(const ignition::math::Vector3d &_scale) | AxisVisual |
SetAmbient(const common::Color &_color, const bool _cascade=true) GAZEBO_DEPRECATED(9.0) | Visual |
SetAmbient(const ignition::math::Color &_color, const bool _cascade=true) | Visual |
SetAxisMaterial(unsigned int _axis, const std::string &_material) | AxisVisual |
SetAxisVisible(unsigned int _axis, bool _visible) | AxisVisual |
SetCastShadows(bool _shadows) | Visual |
SetDiffuse(const common::Color &_color, const bool _cascade=true) GAZEBO_DEPRECATED(9.0) | Visual |
SetDiffuse(const ignition::math::Color &_color, const bool _cascade=true) | Visual |
SetEmissive(const common::Color &_color, const bool _cascade=true) GAZEBO_DEPRECATED(9.0) | Visual | virtual
SetEmissive(const ignition::math::Color &_color, const bool _cascade=true) | Visual | virtual
SetHighlighted(bool _highlighted) | LinkFrameVisual | virtual
SetId(uint32_t _id) | Visual |
SetInheritTransparency(const bool _inherit) | Visual |
SetLayer(const int32_t _layer) | Visual |
SetLighting(bool _lighting) | Visual |
SetMaterial(const std::string &_materialName, bool _unique=true, const bool _cascade=true) | Visual |
SetMaterialShaderParam(const std::string &_paramName, const std::string &_shaderType, const std::string &_value) | Visual |
SetName(const std::string &_name) | Visual |
SetNormalMap(const std::string &_nmap) | Visual |
SetPose(const ignition::math::Pose3d &_pose) | Visual |
SetPosition(const ignition::math::Vector3d &_pos) | Visual |
SetRibbonTrail(bool _value, const common::Color &_initialColor, const common::Color &_changeColor) GAZEBO_DEPRECATED(9.0) | Visual |
SetRibbonTrail(bool _value, const ignition::math::Color &_initialColor, const ignition::math::Color &_changeColor) | Visual |
SetRotation(const ignition::math::Quaterniond &_rot) | Visual |
SetScale(const ignition::math::Vector3d &_scale) | Visual |
SetScene(ScenePtr _scene) | Visual |
SetShaderType(const std::string &_type) | Visual |
SetSkeletonPose(const msgs::PoseAnimation &_pose) | Visual |
SetSpecular(const common::Color &_color, const bool _cascade=true) GAZEBO_DEPRECATED(9.0) | Visual |
SetSpecular(const ignition::math::Color &_color, const bool _cascade=true) | Visual |
SetTransparency(float _trans) | Visual |
SetType(const Visual::VisualType _type) | Visual |
SetTypeMsg(const google::protobuf::Message *_msg) | Visual |
SetVisibilityFlags(uint32_t _flags) | Visual |
SetVisible(bool _visible, bool _cascade=true) | Visual | virtual
SetWireframe(bool _show) | Visual |
SetWorldPose(const ignition::math::Pose3d &_pose) | Visual |
SetWorldPosition(const ignition::math::Vector3d &_pos) | Visual |
SetWorldRotation(const ignition::math::Quaterniond &_rot) | Visual |
ShowAxisHead(unsigned int _axis, bool _show) | AxisVisual |
ShowAxisRotation(unsigned int _axis, bool _show) | AxisVisual |
ShowAxisShaft(unsigned int _axis, bool _show) | AxisVisual |
ShowBoundingBox() | Visual |
ShowCollision(bool _show) | Visual |
ShowCOM(bool _show) | Visual |
ShowInertia(bool _show) | Visual |
ShowJoints(bool _show) | Visual |
ShowLinkFrame(bool _show) | Visual |
ShowSkeleton(bool _show) | Visual |
Specular() const | Visual |
ToggleLayer(const int32_t _layer) | Visual |
ToggleVisible() | Visual |
Update() | Visual |
UpdateFromMsg(ConstVisualPtr &_msg) | Visual |
UseRTShader() const | Visual |
Visual(const std::string &_name, VisualPtr _parent, bool _useRTShader=true) | Visual |
Visual(const std::string &_name, ScenePtr _scene, bool _useRTShader=true) | Visual |
Visual(VisualPrivate &_dataPtr, const std::string &_name, VisualPtr _parent, bool _useRTShader=true) | Visual | protected
Visual(VisualPrivate &_dataPtr, const std::string &_name, ScenePtr _scene, bool _useRTShader=true) | Visual | protected
VisualType enum name | Visual |
VT_COLLISION enum value | Visual |
VT_ENTITY enum value | Visual |
VT_GUI enum value | Visual |
VT_LINK enum value | Visual |
VT_MODEL enum value | Visual |
VT_PHYSICS enum value | Visual |
VT_SENSOR enum value | Visual |
VT_VISUAL enum value | Visual |
Wireframe() const | Visual |
WorldPose() const | Visual |
~AxisVisual() | AxisVisual | virtual
~LinkFrameVisual()=default | LinkFrameVisual | virtual
~Visual() | Visual | virtual