buffers
juce_audio_basics

## Classes

class | AudioChannelSet
| Represents a set of audio channel types. More...
class | AudioData
| This class a container which holds all the classes pertaining to the AudioData::Pointer audio sample format class. More...
class | AudioData::ConverterInstance< SourceSampleType, DestSampleType >
| A class that converts between two templated AudioData::Pointer types, and which implements the AudioData::Converter interface. More...
class | AudioData::Converter
| A base class for objects that are used to convert between two different sample formats. More...
class | AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >
| Used as a template parameter for AudioData::Pointer. More...
class | AudioDataConverters
| A set of routines to convert buffers of 32-bit floating point data to and from various integer formats. More...
class | AudioProcessLoadMeasurer
| Maintains an ongoing measurement of the proportion of time which is being spent inside an audio callback. More...
struct | AudioProcessLoadMeasurer::ScopedTimer
| This class measures the time between its construction and destruction and adds it to an AudioProcessLoadMeasurer. More...
class | AudioBuffer< Type >
| A multi-channel buffer containing floating point audio samples. More...
class | FloatVectorOperations
| A collection of simple vector operations on arrays of floats, accelerated with SIMD instructions where possible. More...
class | ScopedNoDenormals
| Helper class providing an RAII-based mechanism for temporarily disabling denormals on your CPU. More...

## Macros

#define | JUCE_SNAP_TO_ZERO(n) ignoreUnused (n)

## Typedefs

using | AudioSampleBuffer = AudioBuffer< float >
| A multi-channel buffer of 32-bit floating point audio samples. More...

## Detailed Description

## Macro Definition Documentation

## JUCE_SNAP_TO_ZERO

#define JUCE_SNAP_TO_ZERO | ( |  | n | ) | ignoreUnused (n)

## Typedef Documentation

## AudioSampleBuffer

using AudioSampleBuffer = AudioBuffer<float>

A multi-channel buffer of 32-bit floating point audio samples.

This type is here for backwards compatibility with the older AudioSampleBuffer class, which was fixed for 32-bit data, but is otherwise the same as the new templated AudioBuffer class.

See also
  AudioBuffer