MemoryAudioSource Class Reference
juce_audio_basics » sources

An AudioSource which takes some float audio data as an input. More...

Inheritance diagram for MemoryAudioSource:

## Public Member Functions

| MemoryAudioSource (AudioBuffer< float > &audioBuffer, bool copyMemory, bool shouldLoop=false)
| Creates a MemoryAudioSource by providing an audio buffer. More...
void | prepareToPlay (int samplesPerBlockExpected, double sampleRate) override
| Implementation of the AudioSource method. More...
void | releaseResources () override
| Implementation of the AudioSource method. More...
void | getNextAudioBlock (const AudioSourceChannelInfo &bufferToFill) override
| Implementation of the AudioSource method. More...
Public Member Functions inherited from AudioSource
virtual | ~AudioSource ()=default
| Destructor. More...

## Additional Inherited Members

Protected Member Functions inherited from AudioSource
| AudioSource ()=default
| Creates an AudioSource. More...

## Detailed Description

An AudioSource which takes some float audio data as an input.

## Constructor & Destructor Documentation

## MemoryAudioSource()

MemoryAudioSource::MemoryAudioSource | ( | AudioBuffer< float > & | audioBuffer,
|  | bool | copyMemory,
|  | bool | shouldLoop = `false`
| ) |  |

Creates a MemoryAudioSource by providing an audio buffer.

If copyMemory is true then the buffer will be copied into an internal buffer which will be owned by the MemoryAudioSource. If copyMemory is false, then you must ensure that the lifetime of the audio buffer is at least as long as the MemoryAudioSource.

## Member Function Documentation

## prepareToPlay()

void MemoryAudioSource::prepareToPlay | ( | int | samplesPerBlockExpected,
|  | double | sampleRate
| ) |  |

override virtual

Implementation of the AudioSource method.

Implements AudioSource.

## releaseResources()

void MemoryAudioSource::releaseResources | ( |  | ) |

override virtual

Implementation of the AudioSource method.

Implements AudioSource.

## getNextAudioBlock()

void MemoryAudioSource::getNextAudioBlock | ( | const AudioSourceChannelInfo & | bufferToFill | ) |

override virtual

Implementation of the AudioSource method.

Implements AudioSource.

The documentation for this class was generated from the following file:

- juce_MemoryAudioSource.h