ProgressBar::LookAndFeelMethods Struct Referenceabstract
juce_gui_basics » widgets

This abstract base class is implemented by LookAndFeel classes. More...

Inheritance diagram for ProgressBar::LookAndFeelMethods:

## Public Member Functions

virtual | ~LookAndFeelMethods ()=default
virtual void | drawProgressBar (Graphics &, ProgressBar &, int width, int height, double progress, const String &textToShow)=0
| Draws a progress bar. More...
virtual bool | isProgressBarOpaque (ProgressBar &)=0

## Detailed Description

This abstract base class is implemented by LookAndFeel classes.

## Constructor & Destructor Documentation

## ~LookAndFeelMethods()

virtual ProgressBar::LookAndFeelMethods::~LookAndFeelMethods | ( |  | ) |

virtual default

## Member Function Documentation

## drawProgressBar()

virtual void ProgressBar::LookAndFeelMethods::drawProgressBar | ( | Graphics & | ,
|  | ProgressBar & | ,
|  | int | width,
|  | int | height,
|  | double | progress,
|  | const String & | textToShow
| ) |  |

pure virtual

Draws a progress bar.

If the progress value is less than 0 or greater than 1.0, this should draw a spinning bar that fills the whole space (i.e. to say that the app is still busy but the progress isn't known). It can use the current time as a basis for playing an animation.

(Used by progress bars in AlertWindow).

Implemented in LookAndFeel_V4, LookAndFeel_V2, and LookAndFeel_V1.

## isProgressBarOpaque()

virtual bool ProgressBar::LookAndFeelMethods::isProgressBarOpaque | ( | ProgressBar & |  | ) |

pure virtual

Implemented in LookAndFeel_V4, and LookAndFeel_V2.

The documentation for this struct was generated from the following file:

- juce_ProgressBar.h